Away3D 4.1 Alpha release
The Away3D Team & The Away Foundation are pleased to announce the first release of the next major Away3D iteration. Imaginatively titled Away3D 4.1 Alpha, this update represents a significant leap forward, both in terms of performance and features. Many updates have come at the request of our community, while some have been added in order to enhance the multiplatform potential of the engine, setting the stage for what we hope will be a prolific period for Away3D games and apps across devices.
Away3D 4.1 Alpha demos:
SpriterMC is a Starling implementation for importing skeletal (and non-skeletal) animations generated with Spriter, complete with a familiar API mimicking Starling MovieClip. It currently supports all features of the Spriter file format (version a4.1), with future support planned for any subsequent changes to SCML.
Pyxel Edit is a pixel art and tileset creation tool. It’s made in Adobe Air, runs on Windows and Mac, and is currently in open beta.