“With Adobe AIR, runtime for Flash content outside web browsers, NBC Olympics is able to leverage existing code to ensure a consistent content and video playback experience across devices without having to develop the apps natively for each platform.”
“Each app is interconnected, so you can easily launch one of the apps from within the other to streamline usability. Both apps offer social media integration that lets you share and communicate with friends via Facebook, Twitter and Google Plus as the Games happen in London. You can also set reminders for your favorite sport events, and, pause or rewind.”
GeometryArena game on Genome2D
(web, desktop, iOS, Android)
From Peter Stefcek:
“Whats more I wanted to build an universal platform game, so it runs smoothly across all the avialable devices from web, desktop, iOS to the oldest Android phone possible. And I actually did it.
And yes it runs smoothly even on archaic mobiles when we talk about AIR such as Nexus One or HTC Desire, I am not going into detail but once Stage3D is available on mobile you will see and I am hoping for benchmarks all over the place”
Unity3D to Flash Export.
Watch new video from Unity3D Team, and register to get updates.
“Unity’s Flash Player addon leverages the new Stage3D APIs in Adobe Flash Player. Reach the widest possible audience with GPU-accelerated 3D content on the web with games and interactive content created in Unity.”
Citrus Engine V3.1.8:
Martin Bjeld Dev Lab: 3 Crates
I’m excited to show you a new iPhone game I just submitted to the app-store. Created with Adobe AIR, Starling, FeathersUI, Nape and Assetifier.
This game was very fun to make, and for the first time I decided to try to use Graphic artist and Audio makers from Fiverr.com. Im blown away with the quality of the Assets I had created by 2 very talented artist found on Fiverr.com.
Used in this project: