Flash Daily Animate CC (formerly Adobe Flash Pro) & Adobe AIR resources
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Professional Audio Device Configuration/Supervision App

From Ali Raza:

I have designed and developed this application for Desktop Platforms (Windows and Mac) with Italian Engineers for One of Marani Audio’s Hardware Products.
It took 239 Hours to complete this product from scratch, involving areas such as hardware interaction, multithreading, custom designed scaleable ui, caching, data storage, data visualization, realtime chart plotting, and so on.

Available on Windows & Mac*
Application is currently available on windows for all Marani customers. It also works on Mac. However, hardware integration was not done due to lack of Mac based customers.

Custom Hardware Integration
Unlike mobile device features such as camera, accelerometer etc, custom hardware with such scale turned out to be one of the most difficult yet learning wise rewarding programming experiences of my life. Passing values from software to hardware require a delay, e.g. send a value, wait for the response, and then next information. While at the same time there was a serious challenge to keep UI experience fluid, let user make all the changes and then sync those changes with a slow hardware device.
Multi-threaded processes
There are hundreds if not thousands of variables in one screen, affecting each other’s control, as well as chart series. Chart series is not a simple variable change over time but result of some intensive calculations that make application slow when changing slider value which dispatches continuous events and the chart has to show changes in real time. So, I had to put calculation works on a separate thread and update UI based in result by taking care of all the pitfalls of multi-threading programming

Data Visualizations
Audio related operations, filters and components are visualized by plotting charts with multiple series along with annotation. Transparency was used to identify overlapping series.

Scalable UI
Just like Mobile Platforms with different DPIs, I used the same scalable approach for this app, so whether you are on Old School Square Monitor, a Standard Windows Pc, Retina Windows (Bootcamp), Retina Mac, or even a TV screen, you will see the whole app in its full glory without any scroll bars.

Launchpad v1.0

Launchpad is a FlashDevelop plugin to bring Spaceport support to the familiar UI you’ve been using all along. Using this plugin you can deploy your Flash game to your iPhone or Android. Fast iteration is the key to developing a great mobile game, and Launchpad backed by Spaceport is the best software for the job.


  • Deploy to iOS, Android over WIFI to multiple devices at one time
  • Easily install your project via USB
  • Super fast iteration times. Deploy your game using Test Project like you always have been
  • You don’t need the Android or iOS SDK to use it
  • Manage your iOS or Android project settings straight from FlashDevelop
  • Auto updating system to get all the latest improvements without doing a thing

Upcoming features:

  • Wizards to help you setup iOS development requirements like provisioning profiles and certificates.
  • Get started developing on iOS without touching provisioning profiles using our app store shell apps.

Adobe Flash Games: Facebook’s 2015 Game of the Year

Facebook’s 2015 Game of the Year

Clash of Kings by ELEX (China) – Already one of the top-performing mobile titles in China, ELEX launched the game on Facebook in order to reach a global audience. To build a true cross-platform experience, ELEX invested in developing a web-version of the game from scratch which helped them find 50 million new players worldwide across both web and mobile.