The Game is simple, drag the ball to define power and direction. The shooting height is defined depending on the position you pick up the ball (picking the ball in the bottom you get a height shot). The game use physics and is really simple.
This example works with a custom Dev Build library (included with the example), this library was compiled only for development and testing purposes. If you want the latest and stable version of Flare3D you can get it from our website.
Take this example as inspiration, we will be happy if you take the challenge to build your own football game, adding moves, headers,dribbling, etc…
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Adobe AIR Native Extenstions round-up:
Ticket 3D - teaser of upcoming 3D ticket reservation system.
Feathers UI 2.3.0: DateTimeSpinner, multiple types of item renderers in the same list, TextureCache, and more.