Flash Daily Animate CC (formerly Adobe Flash Pro) & Adobe AIR resources
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Online Meeting with Adobe

Next meeting with guys from Adobe will be on the 8th June 18:00 GMT. We will talk about tools, Flash Player roadmap, also after every talk we have Q&A.

If you can’t come on the 8th June, please, ask questions in the comments for guys from Adobe.

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Feathers Performance Tips

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NetGrouper

A wrapper for Actionscript 3.0’s NetGroup and RTMFP Multicasting abilities to create quick P2P multiplayer games over local networks or Adobe Cirrus The example project included shows you how to connect over a local network or Cirrus as well as how to post and receive messages. Library works best for applications meant to have less than 13 simultaneous realtime connections.

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Wonderfl lab: Real Time Ray Tracing

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“Genie i s automated UI Tester for Actionscript. Pure ActionScript 3.0 SWF automation testing tool with the capability of recording user actions on an SWF file and playing them back with high fidelity.

Some major features of this tool are:

  • No instrumentation or application manipulation is required
  • Automate pure ActionScript 3.0 SWF
  • No source code access required
  • No need to run inside any wrapper
  • Works on web based apps and standalone SWF
  • Performs native automation (no image dependency) thus making scripts reliable and lowering down maintenance cost
  • Application can even be running in background
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Webcam Performance with Stage3D (desktop/mobile)

From Michael Trenkler:

This article is all about performance using a webcam in Stage3D for e.g. augmented reality applications.

Just tested the performance (desktop/mobile) of the new RectangleTexture vs. Texture class for Stage3D in Adobe AIR 3.8 Beta this week, and I’m pretty happy with the results. It will be fun to work with this.

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Kalley’s Machine Plus Cats

From Jon Alexander:

Kalley’s Machine Plus Cats is one of the Best New Apps in the AppStore starting September 11. We did it with straight-up Flash and Air.

I’ve used Flash since the 90s. So we just used the old school Display List and vector graphics to be able to scale to any resolution. The same exact stuff gets pushed to the iPhone and iPad. We’re amped because that means we’re already set to have crisp graphics for the iPhone 6 Plus.

The vector graphics allowed us to do some shape tween animation that you can’t get with bitmaps for unique stuff like a boiler that swells from pressure.

It’s exciting for us to see Apple take such an interest in our app. And it’s cool to know that it happened with Flash.

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Ariadne - Virtual photographic exhibitions

Made with Away3D / Stag3D / Flash Player 11