Flash Daily Animate CC (formerly Adobe Flash Pro) & Adobe AIR resources
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Case Study: Drop Into Macca’s the mobile game

Adobe AIR with Starling Framework was used for both game play and UI.  Dynamic Texture Atlasing was used to create a responsive system  that attempts to accurately adjust screen layouts to any resolution thrown at it.
Adobe AIR also gave offered powerful desktop testing tools for rapid testing and debugging. So for those of you that think AIR is dead or not useful –  think again.
The app utilises some powerful ANE’s from Milkman Games. Including CoreMobile which gives AIR access to vibration control among many other cool things

A big Thanks to BenLeffler who was responsible for the Dynamic Texture Atlasing system which converts vector graphics into raster at runtime.
And to the Back-End engineer Dean Collins who put together an amazing server infrastructure for this project.

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2011 Flash Games Market Survey Results from Mochimedia:

“The Flash Games Market Survey is the annual summary of the top trends in the Flash games industry. Organized each year by Mochi Media with the support of partners, the data in the survey delivers key insights for the Flash game developer and publisher (website / portal owner) audiences. The findings in this survey also help determine the content of Flash Gaming Summit, the leading annual conference for Flash games, and is reflected in FGS 2012 event with the theme “Maximize Your Game”.”

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Stage3D lab (+ source code): Trail Effect with Away3D

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