AmidosEngine was created as a helping classes to create my games fast as I used to do with FlashPunk.
- World, Entity structure
- Special Display Classes: Spritemap, Tilemap, TileImage, Background
- Special Sound Classes: Sfx
- Special Data Classes: Data
- Special UI Classes: ButtonEntity
- 2D Box Collision System
- Camera Support (Moving only, no Rotation, no Zooming)
- I/O events: Multitouch, Keyboard
/ Quick post: /
See how Terry Paton is playing around with Stage3D and Flare3D.