Adobe AIR games: Ka-Boom!
From Kek Zanorg:
I made this game with stupid characters in 3 months or less, with Animate CC & Flashdevelop. 16 Levels (with infinite loop) & 6 different gameplays. All graphics, code, music and sounds made by myself, I tried to make a “full” game for mobile.
ANE’s from Milkman games : Goviral, Analytics, Ratebox, Gamecenter & Google Games, In app billing iOS & Android, Admob.
Adobe AIR mobile development round-up:
Penthouse Pool 3D is a billiards simulation with real physics and amazing 3D graphics. You can enjoy a high quality 3D experience powered by Away3D.
The development approach used the 3DS model format for complex game objects like the table, and the built-in primitive geometries such as SphereGeometry for simpler elements like the balls. Textures are a mixture of .jpg and .png files, and are reused wherever possible to keep the initial load footprint down.
For a smooth physics simulation, movement is kept in the X/Z plane allowing Box2D to be used as the physics engine. A shot can have spin applied, and can be viewed from several angles before it is taken, as well as having a intuitive indicator for predicted ball collisions which helps line up your shot. All in all, Penthouse Pool 3D is a great upgrade to an already solid game and shows exactly what 3D can add to an overall game experience.