Flash Daily Animate CC (formerly Adobe Flash Pro) & Adobe AIR resources
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SWF Renderer 2.0

SWF Renderer is an application that exports image sequences from SWF files: Render PNG sequences from timeline animations, coded generative content (AS2 / AS3) and Stage3D content using custom code.

From Karim Beyrouti:

It is a bit of a niche thing that runs on desktops and converts SWF files to image sequences. The old version of the app was somewhat popular and used by the likes Deadmau5, Time Warner, the BBC and a fair few animators/developers around the globe. I originally built it out of need, and am happy to see it’s helped a fair few along the way.

Aside from lots of new functionality and a new UI, one major change is: it is no longer a free application, and now costs €10. I plan to release updates, fixes (if any bugs are found) and provide support. The old version is still available for free (and will continue to be) however it is no longer maintained.

The new functionality has mainly been implemented from feedback and user requests over the past few years, as well as things I have wanted from the application. For me the nicest thing about it is: being able to capture Stage3D content using a custom renderer. The GIT repo contains an example showing how to use custom renderers, and in that case export a sequence with  Away3D.

Update 09/01/2014:

Just updated SWFRenderer to export MP4 vidoes, and JPEG sequences as well as the usual PNG output. Also added support for Starling Stage3D content.

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Away3D, Flare3D, Alternativa3D performance test from Michael Ivanov


Adobe Introduces Premium Features for Gaming with Flash Player 11.2

  • Today we’re announcing premium features for gaming with Flash Player 11.2. These will allow game developers to publish advanced games with console quality experiences to Flash Player. We’re also excited to announce that we are collaborating with Unity Technologies to enable Unity customers to publish web-based 3D games, like Madfinger’s Shadowgun, to Flash Player using the premium features from directly within Unity’s tools.
  • Premium feature APIs in Flash Player 11.2 will benefit graphically demanding games by giving developers access to hardware accelerated graphics rendering in combination with domain memory, which is used by C/C++ cross compilers such as Adobe Alchemy. Developers can use the premium features to publish games for Flash Player across PC browsers and as natively packaged mobile apps using Adobe AIR for distribution through the Apple iTunes App Store, Google Play Store, Amazon Appstore for Android and other mobile app markets.
  • With today’s release of Flash Player 11.2, we are making premium features available free of charge for content published prior to August 1. Starting August 1, these features will be licensed for commercial use, and there is no charge for the first $50K in application revenues. The use of premium features within Adobe AIR, including for mobile applications for iOS and Android, will be royalty free.

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Parse ANE for iOS / Android

Focus on creating amazing user experiences and forget complex infrastructure. Instantly add a powerful cloud database, push notification services, and analytics tracking to your app. Choose from over thirteen native SDKs for mobile, desktop, and IoT devices and discover all that Parse has to offer.

This ANE integrates important aspects of the native Parse SDK that cannot be accessed via the REST API, mainly the push notifications registration process.


Augmented Reality with Flare3D 2.0:
How to integrate FLAR Toolkit into your Flare3D application.

Full project source code included.

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