Flash Daily Animate CC (formerly Adobe Flash Pro) & Adobe AIR resources
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Improved Particle System for Starling

From Michael Trenkler:

For his upcoming game Colin needed some additions to the previous version, especially batching of particles from the same atlas, animated textures, a particle pool, and support for unique filters. Additionally some things came up on the way.

Feature Overview:
  • particle pool
  • batching (less draw calls)
  • multi buffering (avoid stalling)
  • animated particles
  • random start frames
  • ATF support
  • filter support
  • optional custom sorting, code and variables
  • calculating bounds (optional)
  • spawnTime, fadeIn/fadeOut
  • emit angle alligned particle rotation
  • various performance improvements
  • some ease-of-use stuff
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Kaleidoscoper:
Facebook app using your webcam and Away3d

Author comment:

“It has also been an opportunity to explore the new hardware-accelerated 3D capabilities of Flash Player 11, made available through Away3D v.4 (codename “Broomstick”). So far they seem pretty impressive.”

[ More info ] [ Facebook app ]

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